This eventually morphed into something a little more abstract. Dakota had several ideas of how it could go, and first thought the pillar of him would be best since that's how most people first encounter and remember him in the medical wing by the replicator. So overall this was the simpler one direction wise.Īs for the Xerxes one, this one was much trickier. Originally for an "enemy on the cover" idea there were a few different variants to go with, though it did seem like the hybrid might be the best idea especially to contrast 1:1 with the elite cyborg for System Shock 1. However, I was waiting on EE for quite a while and was hoping it'd be out last year, and in that time I had some alternate covers for the game commission by a professional artist in the key art field, Dakota Lee, so here's some of the WIP stuff we went through. The System Shock 2 video is out, though I wasn't able to look at any Enhanced Edition stuff so that'll have to wait for the future.
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